Building WebGPU with Rust [video]

栏目: IT技术 · 发布时间: 4年前

内容简介:WebGPU is a new graphics and compute API designed from the ground up by a W3C community group. It's a successor to WebGL, which also has a chance to become a standard on native platforms. We are going to talk about the API itself as well as our Rust-based

WebGPU is a new graphics and compute API designed from the ground up by a W3C community group. It's a successor to WebGL, which also has a chance to become a standard on native platforms. We are going to talk about the API itself as well as our Rust-based implementation "wgpu".

Expected prior knowledge / intended audience: basic familiarity with one of the graphics APIs is good but not required. We'll explain in details how this is different from existing APIs.

"wgpu" is the native implementation of this API in Rust, running on top of Vulkan, Metal, D3D12, D3D11, and potentially OpenGL. This is a talk about the API architecture being designed as well as our implementation of it. We want to share the experience of leveraging the power of Rust ecosystem and language in order to build this level of abstraction. We'll show a few demos and spread excitement about the new API.

The talk is related to the Fosdem 2018 talk about gfx-rs: the old talk mentioned WebGPU as one of the clients for the low-level abstraction.


以上所述就是小编给大家介绍的《Building WebGPU with Rust [video]》,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对 码农网 的支持!

查看所有标签

猜你喜欢:

本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们

UNIX环境高级编程

UNIX环境高级编程

W.Richard Stevens Stephen A.Rago、Stephen A. Rago / 人民邮电出版社 / 2006-2 / 99.00元

本书是被誉为UNIX编程“圣经”的Advanced Programming in the UNIX Environment一书的更新版。在本书第一版出版后的十几年中,UNIX行业已经有了巨大的变化,特别是影响UNIX编程接口的有关标准变化很大。本书在保持了前一版的风格的基础上,根据最新的标准对内容进行了修订和增补,反映了最新的技术发展。书中除了介绍UNIX文件和目录、标准I/O库、系统数据文件和信......一起来看看 《UNIX环境高级编程》 这本书的介绍吧!

HTML 压缩/解压工具
HTML 压缩/解压工具

在线压缩/解压 HTML 代码

HEX CMYK 转换工具
HEX CMYK 转换工具

HEX CMYK 互转工具