GPU architecture resources

栏目: IT技术 · 发布时间: 5年前

内容简介:I am often get asked in DMs about how GPUs work. There is a lot of information on GPU architectures online, one can start with these:And then can refer to these for a more in-depth study:It is also a good idea to look for documentation about how compute sh

I am often get asked in DMs about how GPUs work. There is a lot of information on GPU architectures online, one can start with these:

And then can refer to these for a more in-depth study:

It is also a good idea to look for documentation about how compute shaders work, like:

as they are “closer to the metal” than pixel/vertex shaders in that they require you to think in threads and often synchronise execution and manage memory.

Also posts that discuss GPU profiling and performance, such as

as they often expose details about how a GPU works.

Additionally, it worth searching for “GPU” or “performance” in the GDC Vault , it can often return some relevant presentations.

I am closing this nowhere near exhaustive list with a few alternative presentations of GPU architecture concepts:


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C陷阱与缺陷

C陷阱与缺陷

Andrew Koenig / 高巍 / 人民邮电出版社 / 2003-12-1 / 30.00

作者以自己1985年在Bell实验室时发表的一篇论文为基础,结合自己的工作经验扩展成为这本对C程序员具有珍贵价值的经典著作。写作本书的出发点不是要批判C语言,而是要帮助C程序员绕过编程过程中的陷阱和障碍。作者以自己1985年在Bell实验室时发表的一篇论文为基础,结合自己的工作经验扩展成为这本对C程序员具有珍贵价值的经典著作。写作本书的出发点不是要批判C语言,而是要帮助C程序员绕过编程过程一起来看看 《C陷阱与缺陷》 这本书的介绍吧!

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