内容简介:本文首发于微信公众号:"算法与编程之美",欢迎关注,及时了解更多此系列文章。改进后的快速排序
欢迎点击「算法与编程之美」↑关注我们!
本文首发于微信公众号:"算法与编程之美",欢迎关注,及时了解更多此系列文章。
作者|杨旭
来源|https://blog.csdn.net/Alex_NINE
改进后的快速排序
在分析上述代码时,可以发现程序会在特殊的情况调用sort()方法即改进后得快速排序,接下来就来分析sort()快速 排序 的代码实现。
/**
* Sorts the specified range of the array by Dual-Pivot Quicksort.
* 通过双轴快速排序对指定范围内的数据进行排序
* @param a the array to be sorted 被排序的数组
* @param left the index of the first element, inclusive, to be sorted 需要排序的第一个元素的位置(包括在内)
* @param right the index of the last element, inclusive, to be sorted 需要排序的最后一个元素的位置(包括在内)
* @param leftmost indicates if this part is the leftmost in the range leftmost表示该部分是否是范围内最左的部分
*/
private static void sort(int[] a, int left, int right, boolean leftmost) {
int length = right - left + 1;
// Use insertion sort on tiny arrays
//当数组的长度很小时就是用插入排序,INSERTION_SORT_THRESHOLD=47
if (length < INSERTION_SORT_THRESHOLD) {
if (leftmost) {
/*
* Traditional (without sentinel) insertion sort, 传统的插入排序,不使用哨兵元素
* optimized for server VM, is used in case of 针对最左边的部分的情况进行了服务器虚拟机的优化
* the leftmost part.
*/
for (int i = left, j = i; i < right; j = ++i) {
int ai = a[i + 1];
while (ai < a[j]) {
a[j + 1] = a[j];
if (j-- == left) {
break;
}
}
a[j + 1] = ai;
}
} else {
/*
* Skip the longest ascending sequence. 跳过最长的升序情况,提高算法效率
*/
do {
if (left >= right) {
return;
}
} while (a[++left] >= a[left - 1]);
/*
* Every element from adjoining part plays the role 在这种排序方法中相邻的每个元素都起到了哨兵的作用
* of sentinel, therefore this allows us to avoid the 这种办法可以避免我们每次迭代时都要进行左范围检查。
* left range check on each iteration. Moreover, we use 而且我们还使用了一个效率更好的算法,我们称之为“双插入排序”,
* the more optimized algorithm, so called pair insertion 在快速排序的上下文中(即满足进入sort()方法的数组)他比传统的
* sort, which is faster (in the context of Quicksort) 插入排序更快
* than traditional implementation of insertion sort.
*/
for (int k = left; ++left <= right; k = ++left) {
int a1 = a[k], a2 = a[left];
if (a1 < a2) {
a2 = a1; a1 = a[left];
}
while (a1 < a[--k]) {
a[k + 2] = a[k];
}
a[++k + 1] = a1;
while (a2 < a[--k]) {
a[k + 1] = a[k];
}
a[k + 1] = a2;
}
int last = a[right];
while (last < a[--right]) {
a[right + 1] = a[right];
}
a[right + 1] = last;
}
return;
}
//从这里开始是对待排序的元素进行分组处理
// Inexpensive approximation of length / 7
// 使用length/7作为近似的加权长度
int seventh = (length >> 3) + (length >> 6) + 1;
/*
* Sort five evenly spaced elements around (and including) the 在范围内的中心元素附近找到5个均匀间隔的元素
* center element in the range. These elements will be used for 这些元素将用于下面代码中的枢轴选择
* pivot selection as described below. The choice for spacing 根据经验,这些元素的间距能够很好的应对和处理各种各样的输入(待排序的数组)
* these elements was empirically determined to work well on
* a wide variety of inputs.
*/
int e3 = (left + right) >>> 1; // The midpoint
int e2 = e3 - seventh;
int e1 = e2 - seventh;
int e4 = e3 + seventh;
int e5 = e4 + seventh;
// Sort these elements using insertion sort 使用插入排序对这些元素进行排序
if (a[e2] < a[e1]) { int t = a[e2]; a[e2] = a[e1]; a[e1] = t; }
if (a[e3] < a[e2]) { int t = a[e3]; a[e3] = a[e2]; a[e2] = t;
if (t < a[e1]) { a[e2] = a[e1]; a[e1] = t; }
}
if (a[e4] < a[e3]) { int t = a[e4]; a[e4] = a[e3]; a[e3] = t;
if (t < a[e2]) { a[e3] = a[e2]; a[e2] = t;
if (t < a[e1]) { a[e2] = a[e1]; a[e1] = t; }
}
}
if (a[e5] < a[e4]) { int t = a[e5]; a[e5] = a[e4]; a[e4] = t;
if (t < a[e3]) { a[e4] = a[e3]; a[e3] = t;
if (t < a[e2]) { a[e3] = a[e2]; a[e2] = t;
if (t < a[e1]) { a[e2] = a[e1]; a[e1] = t; }
}
}
}//分组完成
// Pointers 指针
int less = left; // The index of the first element of center part 中心部分第一个元素的位置
int great = right; // The index before the first element of right part 右边第一个元素之前的位置
//五个分位点的值各不相同
if (a[e1] != a[e2] && a[e2] != a[e3] && a[e3] != a[e4] && a[e4] != a[e5]) {
/*
* Use the second and fourth of the five sorted elements as pivots. 使用五个分位点中的第二个和第四个作为枢轴
* These values are inexpensive approximations of the first and 因为有上面的排序 所以在这里pivot1 <= pivot2
* second terciles of the array. Note that pivot1 <= pivot2.
*/
int pivot1 = a[e2];
int pivot2 = a[e4];
/*
* The first and the last elements to be sorted are moved to the 将要排序的第一个和最后一个元素换到枢轴的位置
* locations formerly occupied by the pivots. When partitioning 当分区操作完成后,枢轴元素将和这个元素交换回到原来的位置
* is complete, the pivots are swapped back into their final 并排除到后续排序之外
* positions, and excluded from subsequent sorting.
*/
a[e2] = a[left];
a[e4] = a[right];
/*
* Skip elements, which are less or greater than pivot values.
* 筛选那些比枢轴元素更大或者更小的元素 以此来确定less和great的位置
*/
while (a[++less] < pivot1);
while (a[--great] > pivot2);
/*
* Partitioning:
*
* left part center part right part
* +--------------------------------------------------------------+
* | < pivot1 | pivot1 <= && <= pivot2 | ? | > pivot2 |
* +--------------------------------------------------------------+
* ^ ^ ^
* | | |
* less k great
*
* Invariants:
*
* all in (left, less) < pivot1
* pivot1 <= all in [less, k) <= pivot2
* all in (great, right) > pivot2
*
* Pointer k is the first index of ?-part.
* 以下的forless-1开始向右遍历至great,把小于pivot1的元素移动到less左边,大于pivot2的元素移动到great右边。
*/
//outer标签
outer:
for (int k = less - 1; ++k <= great; ) {
int ak = a[k];
if (ak < pivot1) { // Move a[k] to left part
a[k] = a[less];
/*
* Here and below we use "a[i] = b; i++;" instead
* of "a[i++] = b;" due to performance issue.
* 在这里分开写的原因是因为前者效率更佳
* 想要了解的可以看这里的讨论:https://www.oschina.net/question/3037675_2206753
*/
a[less] = ak;
++less;
} else if (ak > pivot2) { // Move a[k] to right part
while (a[great] > pivot2) {
if (great-- == k) {
break outer;
}
}
//通过上面已知great //如果它比pivot1还小,需要移动到到less左边,否则只需要交换到k处。 if (a[great] < pivot1) { // a[great] <= pivot2 a[k] = a[less]; a[less] = a[great]; ++less; } else { // pivot1 <= a[great] <= pivot2 a[k] = a[great]; } /* * Here and below we use "a[i] = b; i--;" instead * of "a[i--] = b;" due to performance issue. */ a[great] = ak; --great; } } // Swap pivots into their final positions // 将less-1的元素放到对头,great+1的元素放在队尾 //然后将pivot1放在less-1,pivot2放在great+1 a[left] = a[less - 1]; a[less - 1] = pivot1; a[right] = a[great + 1]; a[great + 1] = pivot2; // Sort left and right parts recursively, excluding known pivots //递归左右部分进行排序 包括已知的轴心 sort(a, left, less - 2, leftmost); sort(a, great + 2, right, false); /* * If center part is too large (comprises > 4/7 of the array), * swap internal pivot values to ends. * 如果中心部分太大(大小超过了整个数组的4/7),就将内部的枢轴值交换到端点 */ if (less < e1 && e5 < great) { /* * Skip elements, which are equal to pivot values. * 调整less和great指针的位置,即跳过相等的元素 */ while (a[less] == pivot1) { ++less; } while (a[great] == pivot2) { --great; } /* * Partitioning: * * left part center part right part * +----------------------------------------------------------+ * | == pivot1 | pivot1 < && < pivot2 | ? | == pivot2 | * +----------------------------------------------------------+ * ^ ^ ^ * | | | * less k great * * Invariants: * * all in (*, less) == pivot1 * pivot1 < all in [less, k) < pivot2 * all in (great, *) == pivot2 *这下面的排序和上面的区别在于边界条件的判断 * Pointer k is the first index of ?-part. */ outer: for (int k = less - 1; ++k <= great; ) { int ak = a[k]; if (ak == pivot1) { // Move a[k] to left part a[k] = a[less]; a[less] = ak; ++less; } else if (ak == pivot2) { // Move a[k] to right part while (a[great] == pivot2) { if (great-- == k) { break outer; } } if (a[great] == pivot1) { // a[great] < pivot2 a[k] = a[less]; /* * 浮点零的相关问题:https://stackoverflow.com/questions/13544342/why-do-floating-point-numbers-have-signed-zeros * Even though a[great] equals to pivot1, the 如果a[great]和pivot1是不同符号的浮点零, * assignment a[less] = pivot1 may be incorrect, 即使a[great]这个元素等于pivot1,“a[less] = pivot1”这个赋值操作也可能是不正确的 * if a[great] and pivot1 are floating-point zeros (这里是对单双精度元素排序的一个特例处理,使-0排在+0之前) * of different signs. Therefore in float and 因此在单双精度的 排序算法 中我们必须使用更加精确的赋值即a[less]=a[great] * double sorting methods we have to use more * accurate assignment a[less] = a[great]. */ a[less] = pivot1; ++less; } else { // pivot1 < a[great] < pivot2 a[k] = a[great]; } a[great] = ak; --great; } } } // Sort center part recursively // 对中心部分进行递归排序 sort(a, less, great, false); } else { // Partitioning with one pivot 采用单轴分区 区别于上面那种情况 /* * Use the third of the five sorted elements as pivot. 使用5个排序好的元素中的第三个作为枢轴元素 * This value is inexpensive approximation of the median. 这个值是数组的中值近似值 */ int pivot = a[e3]; /* * Partitioning degenerates to the traditional 3-way 分区方式退化为传统的3路形式 * (or "Dutch National Flag") schema:(或者“荷兰国旗”模式) * 荷兰国旗问题(Dutch National Flag Problem):https://www.cnblogs.com/freelancy/p/7940803.html * left part center part right part * +-------------------------------------------------+ * | < pivot | == pivot | ? | > pivot | * +-------------------------------------------------+ * ^ ^ ^ * | | | * less k great * * Invariants: * * all in (left, less) < pivot * all in [less, k) == pivot * all in (great, right) > pivot * 以下算法与上面算法思路差不多 不再累述 * Pointer k is the first index of ?-part. */ for (int k = less; k <= great; ++k) { if (a[k] == pivot) { continue; } int ak = a[k]; if (ak < pivot) { // Move a[k] to left part a[k] = a[less]; a[less] = ak; ++less; } else { // a[k] > pivot - Move a[k] to right part while (a[great] > pivot) { --great; } if (a[great] < pivot) { // a[great] <= pivot a[k] = a[less]; a[less] = a[great]; ++less; } else { // a[great] == pivot /* * Even though a[great] equals to pivot, the * assignment a[k] = pivot may be incorrect, * if a[great] and pivot are floating-point * zeros of different signs. Therefore in float * and double sorting methods we have to use * more accurate assignment a[k] = a[great]. */ a[k] = pivot; } a[great] = ak; --great; } } /* * Sort left and right parts recursively.对左右部分进行递归排序 * All elements from center part are equal 中间的元素都相等,所以已经排序 * and, therefore, already sorted. */ sort(a, left, less - 1, leftmost); sort(a, great + 1, right, false); } }
解决方案
上述代码便是jdk1.8中快速排序sort()的源码部分,总结一下主要有以下几个要点
当待排数组的长度小于47时就会直接使用插入排序
选择五个均匀间隔的元素作为使用不同快速排序方法的判断标准
如果五个元素互不相等那么使用双轴快速排序(两个枢轴为e2和e4)
否则使用只有一个枢轴值(e3)进行排序,但是这里还是把待排序数组分成了三个部分分别是大于,等于和小于枢轴的区域
结语
写了好久终于把这篇博客写好了,过程中查了好多的资料看了好多的博客,不过最后还是把这个坑填上了,收获颇多。
写JDK源码的大佬是真的好厉害,注释很清晰,可惜有些注释不能翻译得很准确,还是要提高英语水平。
阅读源码的能力还是要多提升,这次看注释+博客和边调试边理解的方式还是挺不错的。
多学习 多阅读 多思考
PS
排序算法写得差不了,接下来准备把数据结构的内容用 Java 语言全部写一遍。争取在9月份之前完成这个目标。
参考文献
双轴快排原理解析
JDK源码解析(1)
END
主 编 | 张祯悦
责 编 | 杨 旭
温馨提示: 点击页面右下角 “写留言”发表评论,期待您的参与!期待您的转发!
以上就是本文的全部内容,希望本文的内容对大家的学习或者工作能带来一定的帮助,也希望大家多多支持 码农网
本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们。
The Nature of Code
Daniel Shiffman / The Nature of Code / 2012-12-13 / GBP 19.95
How can we capture the unpredictable evolutionary and emergent properties of nature in software? How can understanding the mathematical principles behind our physical world help us to create digital w......一起来看看 《The Nature of Code》 这本书的介绍吧!