Node 快速使用 gRPC

更新时间: 2019-07-05 12:52

This guide gets you started with gRPC in Node with a simple working example.

Before you begin

Prerequisites

  • node: version 4.0.0 or higher

Download the example

You’ll need a local copy of the example code to work through this quickstart. Download the example code from our GitHub repository (the following command clones the entire repository, but you just need the examples for this quickstart and other tutorials):

$ # Clone the repository to get the example code
$ git clone -b v1.22.0 https://github.com/grpc/grpc
$ # Navigate to the dynamic codegen "hello, world" Node example:
$ cd grpc/examples/node/dynamic_codegen
$ # Install the example's dependencies
$ npm install

Run a gRPC application

From the examples/node/dynamic_codegen directory:

  1. Run the server

    $ node greeter_server.js
  2. In another terminal, run the client

    $ node greeter_client.js

Congratulations! You’ve just run a client-server application with gRPC.

Update a gRPC service

Now let’s look at how to update the application with an extra method on the server for the client to call. Our gRPC service is defined using protocol buffers; you can find out lots more about how to define a service in a .proto file in gRPC Basics: Node. For now all you need to know is that both the server and the client “stub” have a SayHelloRPC method that takes a HelloRequest parameter from the client and returns a HelloReply from the server, and that this method is defined like this:

// The greeting service definition.
service Greeter {
  // Sends a greeting
  rpc SayHello (HelloRequest) returns (HelloReply) {}
}

// The request message containing the user's name.
message HelloRequest {
  string name = 1;
}

// The response message containing the greetings
message HelloReply {
  string message = 1;
}

Let’s update this so that the Greeter service has two methods. Edit examples/protos/helloworld.proto and update it with a new SayHelloAgain method, with the same request and response types:

// The greeting service definition.
service Greeter {
  // Sends a greeting
  rpc SayHello (HelloRequest) returns (HelloReply) {}
  // Sends another greeting
  rpc SayHelloAgain (HelloRequest) returns (HelloReply) {}
}

// The request message containing the user's name.
message HelloRequest {
  string name = 1;
}

// The response message containing the greetings
message HelloReply {
  string message = 1;
}

(Don’t forget to save the file!)

Update and run the application

We now have a new service definition, but we still need to implement and call the new method in the human-written parts of our example application.

Update the server

In the same directory, open greeter_server.js. Implement the new method like this:

function sayHello(call, callback) {
  callback(null, {message: 'Hello ' + call.request.name});
}

function sayHelloAgain(call, callback) {
  callback(null, {message: 'Hello again, ' + call.request.name});
}

function main() {
  var server = new grpc.Server();
  server.addProtoService(hello_proto.Greeter.service,
                         {sayHello: sayHello, sayHelloAgain: sayHelloAgain});
  server.bind('0.0.0.0:50051', grpc.ServerCredentials.createInsecure());
  server.start();
}
...

Update the client

In the same directory, open greeter_client.js. Call the new method like this:

function main() {
  var client = new hello_proto.Greeter('localhost:50051',
                                       grpc.credentials.createInsecure());
  client.sayHello({name: 'you'}, function(err, response) {
    console.log('Greeting:', response.message);
  });
  client.sayHelloAgain({name: 'you'}, function(err, response) {
    console.log('Greeting:', response.message);
  });
}

Run!

Just like we did before, from the examples/node/dynamic_codegen directory:

  1. Run the server

    $ node greeter_server.js
  2. In another terminal, run the client

    $ node greeter_client.js

What’s next

UML基础、案例与应用

UML基础、案例与应用

施穆勒 / 李虎、赵龙刚 / 人民邮电出版社 / 2004-7-1 / 42.00元

本书教读者循序渐进地、系统地学习UML基础知识和应用技术。和前一版相比,本书内容根据UML 2.0进行了补充和更新,随书光盘包含了建模工具Poseidon的试用版。 全书分为三部分24章。第一部分“基础知识”包括第1章到第15章,主要是介绍UML语言的基础知识以及面向对象的概念和思想,还简单介绍了UML在开发过程的应用方法。第二部分“学习案例”包括第16章到第22章,结合实例详细分析了UML的应用......一起来看看 《UML基础、案例与应用》 这本书的介绍吧!

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