Learn Git Internals

栏目: IT技术 · 发布时间: 4年前

内容简介:For many of us, how Git works under the hood is a mystery.If one really wanted to understand this topic better, these are some of the resources they’d probably look at:I’ve read

For many of us, how Git works under the hood is a mystery.

  • What is the .git directory used for?

  • What are Git objects?

  • How does a Git client communicate with a Git server?

If one really wanted to understand this topic better, these are some of the resources they’d probably look at:

I’ve read all of these, and I know that they aren’t the easiest to follow. They’re often theory-heavy with no code examples, or 2000 word+ series that can get hard to keep up with.

Here’s the part where I offer you a better solution.

The CodeCrafters’ Build your own Git challenge is a hands-on challenge where you’ll learn Git internals by building a small Git implementation. The application you build will be capable of cloning a public repository, committing changes and pushing them back to a Git server.

Learn Git Internals

You’ll proceed stage by stage, starting with simple stages like “Initialize a repository” and eventually building up to a minimal-featured Git implementation that can interact with a public repository. Along the way, you’ll learn about the .git directory , a few of Git’s “plumbing” commands , Git objects (blobs, commits, trees etc.), Git’s transfer protocols and more.

You’re free to use any programming language of your choice, and work from the comfort of your own editor. Submit code via a git push once ready, and we’ll stream test results directly to your terminal.

You’ll also get to chat & compete with like-minded folks in the process. (We run 1-week long sessions, attempt at your own pace)

Learn Git Internals

Sounds like your jam? Checkout ourearly access program!


以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持 码农网

查看所有标签

猜你喜欢:

本站部分资源来源于网络,本站转载出于传递更多信息之目的,版权归原作者或者来源机构所有,如转载稿涉及版权问题,请联系我们

《Unity3D网络游戏实战(第2版)》

《Unity3D网络游戏实战(第2版)》

罗培羽 / 机械工业出版社 / 2019-1-1 / 89.00元

详解Socket编程,搭建稳健的网络框架;解决网游中常见的卡顿、频繁掉线等问题;探求适宜的实时同步算法。完整的多人对战游戏案例,揭秘登录注册、游戏大厅、战斗系统等模块的实现细节。 想要制作当今热门的网络游戏,特别是开发手机网络游戏,或者想要到游戏公司求职,都需要深入了解网络游戏的开发技术。本书分为三大部分,揭示网络游戏开发的细节。 第一部分“扎基础”(1-5章) 介绍TCP网络游......一起来看看 《《Unity3D网络游戏实战(第2版)》》 这本书的介绍吧!

HTML 编码/解码
HTML 编码/解码

HTML 编码/解码

UNIX 时间戳转换
UNIX 时间戳转换

UNIX 时间戳转换

RGB HSV 转换
RGB HSV 转换

RGB HSV 互转工具